DARK
4Lancer Dragonute
ATK:
1500
DEF:
1800
View:
3710
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Lancer Dragonute — Power Evaluation
Final Score: 46 ± 8 · Confidence: Medium
- Intrinsic: 50 · Deck: 44 · Meta: provisional
- Primary role: Material body
Why it scores here
Lancer Dragonute is a plain Level 4 DARK Dragon body whose only text is piercing battle damage when it attacks a Defense Position monster, so it converts into little beyond being a generic Level 4 material and a 1500-ATK attacker. Its 1.74 average copies across 23 decks in 10 archetypes show it is easy to run and portable, which earns deckbuilding and generic-utility points, but that breadth is frequency rather than power and no combo data backs any starter, searcher or payoff role. High ATK and the piercing effect earn nothing toward the score; the score rests on material fit and cheap deck cost.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | Played in 23 of the sampled decks, but no starter role or searched-for role combo data exists, so access is assumed to come from the opening draw rather than a search route (observed/inferred). |
| Combo & Conversion | 25 | The only text is piercing damage on attacking a Defense Position monster, and no combo boards record it doing anything beyond a fair body (verified text; inferred conversion). |
| Resource Economy | 10 | No draw, search, banish-refuel or recursion text appears in the description, so there is no card advantage to credit (verified). |
| Effect & Interaction | 5 | No negation, removal, or hand-trap text is present, so opponent interaction is effectively absent (verified). |
| Material Utility | 55 | A Level 4 DARK Dragon is a generic material body for Dragon-type and Level-based summons, but no material role combo stat is supplied to confirm it is used this way (verified level/attribute/race; inferred use). |
| Resilience & Flexibility | 30 | A single body with no protection or recovery text, and the piercing effect is lost if the effect is negated, so it is easy to remove (verified text; inferred). |
| Deck-Building Efficiency | 80 | Average 1.74 copies with a maximum of 3 and no garnet or lock text make it a cheap, splashable, redundant-friendly slot (observed deck copies; verified text). |
Calculation
Weight profile: Primary role: Material body / Normal (no secondary role; no blend applied). Intrinsic ≈ 50, Deck ≈ 44, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck (decks present, meta unknown; Intrinsic 49.8, Deck 44.3, no modifiers applied)
Strengths
- Clean, generic Level 4 DARK Dragon body that converts when its effect is negated
- Very cheap to run: average 1.74 copies, no garnet or lock text
- Present across 10 archetypes, so it is portable between homes
Weaknesses
- No card advantage, searching, or interaction in its text
- Piercing damage is the only effect and matters only in narrow attack sequences
- No combo evidence that it starts or finishes any line
Best use
Material body / generic Level 4 filler. Decks: Dragon-type Fusion, Synchro, Xyz or Link lines that need a Level 4 body, Blue-Eyes, Resonator and Hole homes that already run it.
Evidence & gaps
- Verified: Level 4 DARK Dragon, 1500 ATK / 1800 DEF, Effect Monster; Only text: piercing battle damage when attacking a Defense Position monster; Legal in TCG, OCG, MasterDuel and DuelLinks; no archetype
- Observed: Present in 23 of the sampled decks across 10 archetypes (100% gameplay type 4); Average 1.74 copies per deck, max 3, distribution 1:7, 2:15, 3:1; Top partner Axe Dragonute co-occurs in 91.3% of decks
- Inferred: Material utility rests on its Level 4 DARK Dragon profile fitting generic summons, since no material role stat exists; Access is assumed to come from the opening draw because no search route is recorded; Weak resilience follows from the effect being lost when negated
- Data gaps: no combos supplied: combo conversion, starter/searched/material/payoff shares and power index are text-only inference no guides supplied no usage statistics (StatisticsCard): archetype inclusion % inferred from the deck sample only no banlist token: assumed 3 copies (unlimited) no top-card ranking: popularity is not used as a score driver






